SONIC DESIGN ( FINAL PROJECT )
SONIC DESIGN ( FINAL PROJECT )
week 1 - week 14
DONG XINBEI / 0359733
Bachelor of Design (Honours) in Creative Media
INSTRUCTION
Final Project
In this final project, I will delve into the core of game sound design. I will select a gameplay video and create original sound effects for a specific scene to enhance the gaming experience. These sound effects will include sounds made by objects and by the character itself. All of these sounds and effects will be self-created and produced using professional recording equipment. I will not be using any sounds or effects found from online sources, as they cannot fully convey the effect I want. Therefore, every sound I create will be recorded by me personally.
I will analyze the scene's visual elements and storyline in detail to identify the key sound effects needed, such as the character's movements, the environment's ambiance, and any important events related to the plot. Each sound effect will be carefully tested to ensure that the final result perfectly matches the gameplay visuals and narrative, conveying the desired emotions and atmosphere. Through this project, I hope to showcase both my creativity and technical skills.
For this final project, the instructor provided us with several game video clips to choose from. I decided to select my favorite game video because it holds deep meaning for me and offers an exciting opportunity to enhance its impact. My goal is to carefully design and integrate suitable sound effects, including background ambiance, character action sounds, and possibly even custom music, to make the scenes more vivid and engaging.
By adding these audio elements, I hope to elevate the overall storytelling experience and allow the audience to immerse themselves more fully in the game's world.
Before I start creating the audio for this project, I create a table list of the sounds I need to ensure a better final result. This list includes character action sounds (such as footsteps, jumps), special event sounds (such as explosions, doors closing), and background music, among others. By doing this, I can ensure that no detail is overlooked and can prioritize the workflow effectively.
Additionally, this list gives me a clearer direction during the recording and editing process, allowing me to find the required resources more efficiently or design sounds that match the specific context, thereby improving the overall quality of the project.
In the next steps, I will start creating my audio storyboard and organize the sounds and effects according to the timeline. This process is not only a detailed planning of the audio content but also lays the foundation for the successful completion of the final project.
By specifying the appearance of each sound at specific points in time, I can ensure that the audio perfectly aligns with the visuals and timing. Creating the storyboard allows me to proceed with the work in a more organized manner, ensuring that no detail is overlooked.
Based on the storyboard design, I recorded each segment of audio and used a variety of objects to create sounds that closely match the intended effects.
Additionally, I used Adobe Audition to adjust the timing and spacing between each sound, ensuring a smoother overall effect. I also performed operations to enhance the audio quality, making the sound clearer and more refined for a better auditory experience.
In my final project, my task was to design original sounds for a game scene to make it more vivid and engaging. I began by watching all the gameplay videos provided by the instructor and selected the segment I found most captivating. Then, I organized all the necessary audio elements and created an audio storyboard to ensure that each sound accurately matched the scene’s rhythm and narrative content.
For recording sound effects, I used my phone and experimented with various objects and methods to simulate the desired sound effects. Although this process was challenging, it deepened my understanding of the diversity and creativity in sound design. After completing the recordings, I imported the audio into Adobe Audition, where I optimized the sound quality by adjusting the timing of each sound and applying noise reduction techniques.
This project helped me better understand the importance of sound design and how sound can create an immersive experience for the audience. The practice not only improved my technical skills but also made me realize the significant impact of details on the overall outcome. Ultimately, this project gave me a sense of accomplishment and inspired me to further explore the possibilities of sound design in future works.



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