Animation Fundamentals exercises 1/2
Animation Fundamentals exercises 1/2
Bachelor of Design in Creative Media
DONG XINBEI / 0359733
week1 -week4
Instruction
Lecture
week 1
In the first week's class, Mr. Kamal provided an overview of the course for the semester and outlined the tasks we'll need to complete going forward. Additionally, he introduced us to several important books related to the course material. These books include 'The Animator's Survival Kit' and 'The Illusion of Life: Disney Animation', both of which contain a wealth of knowledge and insights into animation production, which will be applicable throughout the course.
week 2
In the second week, Mr. Kamal tasked us with an exercise that required the
use of Adobe Animation. We were tasked with creating an animation of a
bouncing ball. Mr. Kamal chose to guide us through the process in class,
including discussing initial sketch ideas before production. For this
bouncing ball animation, it was crucial for us to have a clear understanding
of how to proceed. Through Mr. Kamal's guidance and demonstration, we gained
a basic understanding of the techniques during the class session.
Figure 1.1 Animation Principle
Figure 1.2
Figure 1.3
Figure 1.4
Figure 1.5
week 3
Figure 1.6
In the third week's class, Mr. Kamal reviewed and provided feedback on
everyone's submissions for the previous bouncing ball assignment. He
offered guidance on areas for improvement and suggested corrective
methods. Building upon the first assignment, we were tasked with
creating animations that exhibit greater elasticity and smoothness.
Adding various dynamics to a basic animation contributes to a more
natural overall appearance. Moreover, each action becomes pivotal in
shaping the final design.
week 4
Figure 1.7
A character or scene with appeal typically possesses uniqueness in
appearance, movement, or emotional expression, evoking resonance and
emotional investment from the audience. This appeal can be achieved
through careful design and portrayal, thereby enhancing the visual
impact and emotional resonance of the work.
Solid drawing is an important skill in animation, requiring characters
and objects to have a sense of realism and three-dimensionality on
screen. This means artists must understand form, structure, and
perspective, and apply this knowledge to their drawings to create the
illusion of depth and dimension in a two-dimensional space. By employing
solid drawing techniques, artists can make characters and objects appear
lifelike on screen, immersing the audience in the animation.
Figure 1.8
This skill goes beyond just visuals; it also enhances the storytelling
aspect, making characters and plots more convincing and believable.
Therefore, solid drawing plays a crucial role in animation production,
laying a solid foundation for the success of the work.
week 5
Figure 1.9
week6
Figure 1.10
week 7
In animation production, anticipation is a crucial technique where a character performs preparatory actions before executing significant movements. This approach not only enhances the naturalness and realism of actions but also increases audience emotional engagement and focus. Anticipation goes beyond simple action preparation; it improves the timing and pacing of movements to ensure overall animation fluency and coherence. Moreover, anticipation serves as an effective tool for expressing character emotions and inner states. For instance, hesitation or reluctance shown by a character before a jump can deepen their personality and motivations. Therefore, anticipation is not just a technical method in animation but also a vital tool for creators to craft rich characters and vivid scenes.
week 8
Independent Learning Week
Week 9
Lecturer MC
Week 10
In this week, Mr. Kamal introduced us to the tasks for Project 2B, outlining the specific requirements and expectations we needed to meet. Additionally, he took the time to review and provide feedback on our work from Project 2A, offering insights and suggestions for improvement. His guidance helped us understand how to approach the upcoming project and refine our skills based on the feedback received. Overall, it was a productive week of learning and preparing for the next phase of our animation projects.
week 11
In week 11, Mr. Kamal provided a detailed briefing on Project 3. We were tasked with utilizing previously learned animation techniques and principles to create a short animated story featuring a character of our own design. The goal is to convey the storyline and emotions through the character's actions and expressions. Mr. Kamal's guidance helped us better understand how to use animation to shape character personalities and drive story development. This week of learning has provided valuable insights and preparation for our upcoming creative process.
week 12
Mr. Kamal provided detailed feedback on Project 2 during the class, addressing the various levels of each student's work. He offered specific suggestions tailored to the strengths and weaknesses of each project, highlighting areas for improvement and aspects to focus on in future endeavors.
week 13
In the course, Mr. Kamal demonstrated the process again and asked us to create our final作品 according to the given guidelines.
week 14
This is a course where we can ask questions. We inquired online with Mr. Kamal about the breakdown of poses for jump animations and how to present them smoothly.
Exercise 1
Bouncing Ball Animation
In the first exercise, we were required to fully create the animation of a
bouncing ball. Under Mr. Kamal's guidance, we needed to pre-design the
bouncing path of the animation. In the subsequent frame-by-frame
animation, we had to follow this path to create the animation. I set this
path to gradually bounce from highest to lowest, with the ball landing on
the horizontal line after each bounce before bouncing again. Additionally,
the amplitude of each bounce decreased from larger to smaller.
Figure 2.1 Basic route
In the following steps, I need to arrange the actions of each frame of my
animation. To make the final outcome appear smoother, I incorporated
elements of both pause and acceleration into the animation.
When the bouncing ball descends, I changed the movement pattern to
accelerate, with each frame moving faster than the previous one.
Additionally, after descending and bouncing back up to the highest point,
the motion is slowed down. With these adjustments, the animation as a
whole appears much smoother.
Figure 2.2 Accelerated descent
Figure 2.3 slow ascent
Figure 2.4 The final trajectory of the bouncing ball's animation
Final Outcome
Figure 2.5 Final Outcome of exercise bouncing ball
Exercise 2
In this exercise, Mr. Kamal demonstrated how to apply squash and stretch
techniques to create a natural bouncing effect by altering the shape of
the original object. He integrated the methods taught in the first
exercise with the bouncing ball animation to achieve a seamless depiction
of natural bouncing and rebounding dynamics. Additionally, he showed us
how adding a tail to the original shape can highlight the trajectory of
the animation while enhancing its fluidity.
I modified the shape of each bouncing ball, mimicking the form it
would take when a real ball lands.
Figure 3.1
After adjusting the squash and stretch of the bouncing ball, I proceeded
to add a tail on top of it. Using the brush tool, I designed the style of
the tail following the trajectory of the bouncing ball, ensuring its
curvature matched a natural, fluid motion.
Figure 3.2
After adjusting the position and height of the tail, I felt that merely
outlining it was insufficient to emphasize the visual impact of the
animation. Therefore, I utilized the color fill brush to add colors,
enriching the visual presentation.
Final Outcome
Figure 3.3 Bouncing ball with tail
Exercise 3
Figure 4.1
Due to my laptop needing repairs, I'll be doing this exercise on a tablet.
Nonetheless, I'll be following Mr. Kamal's instructions as usual.
In the exercise of the sixth week, we needed to pay attention to the
smoothness between certain keyframes and how to effectively utilize a
cycle of frames for an object. I followed Mr. Kamal's guidance and drew
out all the frames for the walk cycle.
From the precision of each frame to the nuances of every action, this time
I focused on creating more detailed and accurate leg and arm movements. To
enhance the final appeal, I extended the timing of certain keyframes,
allowing for a more natural effect.
Figure 4.2
Exercise 4
In this week's assignment, we practiced animation related to jumping actions. Following Mr. Kamal's instruction, I developed my exercises based on the character's movement steps.
I refined the leg movements in the draft based on Mr. Kamal's research on jumping poses.
Figure 5.1
In the leg movements, I designed the landing pose to be a crouched position, which increased the amplitude of the motion.
Figure 5.2
Figure 5.3 Final jump animation exercise
Reflection
In these exercises, it's my first time encountering practices and
knowledge about animation production. They are somewhat challenging for
me because they require more drawing fundamentals. Nonetheless, I'll
strive to overcome these challenges. I believe that attention to detail
and precision are crucial in animation production. Every keyframe is
essential as they determine the overall fluidity of the animation.
Despite the challenges these exercises may pose, I believe that through
continuous practice and learning, I will gradually master these skills
and enhance my abilities in the field of animation production.













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